Droom91 wrote:Serendepitys wrote:Pretty sure above guy is talking about me during a game where i said in chat 'brb 5mins gotta do something real quick" during a 6v4 wsg. Afterwards i took the ab q that i saw popped and defended stables.... appreciate you dident post a name (assuming it's me) but dont slander a guild name within the forums either. Its just not cool
I'm saying the guilds name cus its not the first time i see a person from Lotus Storm afk'ing during a BG.
I've seen several people from your guild doing this in the last 1-2 months.
So don't be so Innocent.
Imo i even see people from Hallewoon doing it.
It annoys me a fuk ton when people do it because if we already don't have high chances of winning when we're in a lower number vs the horde, having people afk it reduces greatly our chance of winning and it ruins the game to others.
Also i never saw u saying anything about afk'ing on battleground chat so i think you're lying to defend yourself.
That morning i send a screenshot to a GM and talked to that GM so hopefully he does something about your situation and also about other players also afk'ing.
Anyway all people that consider afk'ing during battlegrounds, even if they have an excuse, either dont queue up or get banned( in case u don't know afk'ing on BG's, with excuse or not, its bannable, read Nost ToS ).
Its simple as that, you're are ruining the pvp experience to others.
Being high rank or not, still everyone deserves fair play.
Think about it.
If we want to get technical, the majority of the PVPers have been guilty of "afking" in BGs on the PVE server, including myself on a couple occasions. Why you might ask? There's a number of reasons.
1. They are simply just AFK.
2. Duo queue
The duo-queue system that is on the PVE server, and not on the PVP server, is directly responsible to the imbalances as of late in Battlegrounds for both Horde and Alliance. Lets say 35 Horde PVPers are playing and 45 Alliance pvpers. With the duo queue system, we are allowed to open up multiple battlegrounds at the same time. By doing so, we can have 2 Arathi Basin and 2 Warsong Gulch running simultaneously. That would require 50 players to fill each Battleground. Most of the time both queues will pop at the same time, and what happens is the Horde players join one BG (or scout) and see how the numbers look in the BG. If it's 10 Horde vs 5 Alliance, they generally will stay since it's in their advantage number wise giving them the best chance at winning (which constitutes into more honor/hour). The Alliance recognize this and join the open Warsong Gulch which may have 1-2 Horde players in it, but has been opened to 10 Alliance players. So the numbers end up being 10 vs 2, or something like that. It's in the Alliance's best interest to leave AB and join WSG. So both factions are playing imbalanced games. If you're one of those on the opposite side of a 2v10 or 5v15, you have little chance at getting a kill, let alone winning the game. So the majority of players just RP walk around or stand still while letting the opposite faction win freely and take their chances at another queue.
Could this be looked at as win trading? Yes and no. Win trading by definition requires coordination between the two factions. There's no coordination going on. It's just that the players recognize the situation and know how to react to it in order to give them the best chance as gaining more honor.
How do you prevent this from happening entirely you might ask? You can't. As long as duo-queue is on the PVE server, you will never eliminate this from happening.
3. Honor per hour efficiency
Why would players AFK in a 8v10 or 9v10? It depends on the Battleground weekend but the best example is Warsong Gulch weekend. During WSG weekend, you gain honor for losing a game. If the Alliance have been losing over and over through the day (usually to a Horde premade), it's more efficient to lose a 5 minute game 3-0 of WSG than to play the game out and lose a 30 minute game (usually because of turtling) 3-0. By accumulating more games per hour it allows you to gain more honor per hour, even though the outcome is the same. PVP on a PVE server will never be close to the quality of PVP on a PVP server. There's less pride in winning against your opposing faction. Sometimes, it's just a means to an end. They don't care whether they win or lose, so long as they are gaining the honor they need to achieve the Rank they want.
At the end of the day, if someone cares more about honor than they do winning, they are going to be less inclined to try fighting a losing battle. They would rather just take their loss and mark (and extra honor if it's the BG weekend) and move onto the next game where they might have a better chance at winning. Both factions do it, it's not just "Lotus Storm" or "Helloween" // "Deja Vu" or "Goon Squad", it's everyone.
AFKing or not participating in general is indeed against the ToS as I posted earlier in this thread. But at the same time, when the BGs are 2v10 you can't really blame them. I don't report people who are AFK in a 2v10, but I will gladly report someone AFK in a 9v10 or 10v10 for example when there is actually a chance at winning. I also always give the player the opportunity to start playing again before I initiate any reports. Whether it be through /whisper or /say, I always tell them they need to start playing or I will report them. If they're not trying 100% but are still making somewhat of an effort, then it's whatever, they at least aren't AFK.
As far as posting on here about a guild specifically, it's just slander that is pointless. The actions of a couple players doesn't mean the entire guild is that way. This can be said about a lot of things. It's just creating labels or stereotypes and you just assume everyone who is associated with them are that way. It's very close-minded thinking. If you have an issue with someone, report them to a GM or talk with one of their guild Officers/Guild Master.