Raiding Specs and Jobs

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Re: Raiding Specs and Jobs

by Vandalia1998 » Tue Feb 02, 2016 8:14 pm

gangstanigga wrote:
Saffron wrote:*snip*


that's good general advice but you have it the other way around, palas are best tank healers and priests are better raid healers.


So for the Alliance Paladins healed the tank directly and the Priests healed everyone else?
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Re: Raiding Specs and Jobs

by Xethra » Tue Feb 02, 2016 8:21 pm

Vandalia1998 wrote:
gangstanigga wrote:
Saffron wrote:*snip*


that's good general advice but you have it the other way around, palas are best tank healers and priests are better raid healers.


So for the Alliance Paladins healed the tank directly and the Priests healed everyone else?


It really is dependent on the specific fights. Generally you want a paladin and priest on your main tank (for the +armor buff). You can even put a second paladin on the MT if need be giving him 3 healers if you can afford it. Primarily your raid healers are going to be the 1-2 restoration druids you bring to the raid (it's pointless to bring more than 2 since they override each others HoTs). Any priest not assigned to tank healer will be raid healing.

This is just a generalized way to setup healing. Maximizing efficiency is more of a case by case basis depending on what encounter you're doing.
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Re: Raiding Specs and Jobs

by Vandalia1998 » Tue Feb 02, 2016 11:34 pm

Xethra wrote:
Vandalia1998 wrote:
gangstanigga wrote:
that's good general advice but you have it the other way around, palas are best tank healers and priests are better raid healers.


So for the Alliance Paladins healed the tank directly and the Priests healed everyone else?


It really is dependent on the specific fights. Generally you want a paladin and priest on your main tank (for the +armor buff). You can even put a second paladin on the MT if need be giving him 3 healers if you can afford it. Primarily your raid healers are going to be the 1-2 restoration druids you bring to the raid (it's pointless to bring more than 2 since they override each others HoTs). Any priest not assigned to tank healer will be raid healing.

This is just a generalized way to setup healing. Maximizing efficiency is more of a case by case basis depending on what encounter you're doing.


Ok so if I was a Paladin (Which I am) I would mainly be healing the Main Tank (Probably a Warior) While useing one of the Auras I have. Meanwhile giving Blessing of Wisdom to the Priests Either Holy or Disp and the Restoration Druids so they don't run out of Mana?
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Re: Raiding Specs and Jobs

by Nepiton » Wed Feb 03, 2016 4:09 am

best healer = one who gets the most innervates

Vandalia1998 wrote:
Xethra wrote:
It really is dependent on the specific fights. Generally you want a paladin and priest on your main tank (for the +armor buff). You can even put a second paladin on the MT if need be giving him 3 healers if you can afford it. Primarily your raid healers are going to be the 1-2 restoration druids you bring to the raid (it's pointless to bring more than 2 since they override each others HoTs). Any priest not assigned to tank healer will be raid healing.

This is just a generalized way to setup healing. Maximizing efficiency is more of a case by case basis depending on what encounter you're doing.


Ok so if I was a Paladin (Which I am) I would mainly be healing the Main Tank (Probably a Warior) While useing one of the Auras I have. Meanwhile giving Blessing of Wisdom to the Priests Either Holy or Disp and the Restoration Druids so they don't run out of Mana?


In all seriousness, though, at this point in vanilla you shouldn't need to have both a Pally and a Priest on a tank. If a single healer can't handle a tank they either A) are lacking gear or B) suck. Paladins are great tank healers to a point--the have no "catch up" spells, meaning if they fall behind for whatever reason, they often have trouble catching back up. Priests, as has been mentioned, has both Inspiration and PW:S, which give them ample opportunity to catch up from a slip.

Also, Resto Druids are in a bad spot right now. Once they get more gear they are actually pretty damn good, but for now, it's a tough ride. HoTs are expensive, and they have no fast heals so they get out sniped by most Priests and Pallys. The best bet for Druids right now is to stick them on tanks with Paladins and let them pick up raid heals where they can (and if they can beat out a 1.5 second Flash heal).

Lastly, every mana class should have Wisdom. Buffing is always sorted out (made easier with the addon Pally Power) by the Paladins themselves within the raid.
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Re: Raiding Specs and Jobs

by Vandalia1998 » Wed Feb 03, 2016 6:08 am

Nepiton wrote:best healer = one who gets the most innervates

Vandalia1998 wrote:
Xethra wrote:
It really is dependent on the specific fights. Generally you want a paladin and priest on your main tank (for the +armor buff). You can even put a second paladin on the MT if need be giving him 3 healers if you can afford it. Primarily your raid healers are going to be the 1-2 restoration druids you bring to the raid (it's pointless to bring more than 2 since they override each others HoTs). Any priest not assigned to tank healer will be raid healing.

This is just a generalized way to setup healing. Maximizing efficiency is more of a case by case basis depending on what encounter you're doing.


Ok so if I was a Paladin (Which I am) I would mainly be healing the Main Tank (Probably a Warior) While useing one of the Auras I have. Meanwhile giving Blessing of Wisdom to the Priests Either Holy or Disp and the Restoration Druids so they don't run out of Mana?


In all seriousness, though, at this point in vanilla you shouldn't need to have both a Pally and a Priest on a tank. If a single healer can't handle a tank they either A) are lacking gear or B) suck. Paladins are great tank healers to a point--the have no "catch up" spells, meaning if they fall behind for whatever reason, they often have trouble catching back up. Priests, as has been mentioned, has both Inspiration and PW:S, which give them ample opportunity to catch up from a slip.

Also, Resto Druids are in a bad spot right now. Once they get more gear they are actually pretty damn good, but for now, it's a tough ride. HoTs are expensive, and they have no fast heals so they get out sniped by most Priests and Pallys. The best bet for Druids right now is to stick them on tanks with Paladins and let them pick up raid heals where they can (and if they can beat out a 1.5 second Flash heal).

Lastly, every mana class should have Wisdom. Buffing is always sorted out (made easier with the addon Pally Power) by the Paladins themselves within the raid.


Is that a good Add On and where do you get it from?
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Re: Raiding Specs and Jobs

by Droom91 » Wed Feb 03, 2016 8:25 am

I've been healing MC + Ony just as fine as Resto Dudu.
I do agree Priests are better at healing but i've been top 3 on heals at least on MC.
Of course druids get better later on but i dont think they are that bad atm.
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Re: Raiding Specs and Jobs

by Saffron » Wed Feb 03, 2016 11:45 am

To OP: at time point in time, since you've decided what you're playing, you should probably check out the paladin forums.
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Re: Raiding Specs and Jobs

by Nepiton » Wed Feb 03, 2016 3:27 pm

Droom91 wrote:I've been healing MC + Ony just as fine as Resto Dudu.
I do agree Priests are better at healing but i've been top 3 on heals at least on MC.
Of course druids get better later on but i dont think they are that bad atm.


Druids are great IF they innervate themselves--the issue being, it's (in a sense) a wasted innervate since you get so much more out of giving that innervate to a Priest/Pally. Our Druids are amazing healers as well, as I mentioned, their class is the only thing holding them back. With DM coming out in (hopefully) a week or two, doubling their +healing will go a long way, but still innervates should belong to Priests/Pallys.

Side note, Druids are actually far better in this weird version of vanilla than they were at this point in retail. 1.12.1 class tunings + updated talent trees are definitely messing with things a bit. It allows druids to not have to go 31 points in the Resto tree to get Innervate :)

As for Pally Power I'm not a Pally so I don't use it, but I know it really helps with the distribution of buffs effectively to all classes. All our Paladins use it.
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Re: Raiding Specs and Jobs

by Droom91 » Wed Feb 03, 2016 3:40 pm

Nepiton wrote:
Droom91 wrote:I've been healing MC + Ony just as fine as Resto Dudu.
I do agree Priests are better at healing but i've been top 3 on heals at least on MC.
Of course druids get better later on but i dont think they are that bad atm.


Druids are great IF they innervate themselves--the issue being, it's (in a sense) a wasted innervate since you get so much more out of giving that innervate to a Priest/Pally. Our Druids are amazing healers as well, as I mentioned, their class is the only thing holding them back. With DM coming out in (hopefully) a week or two, doubling their +healing will go a long way, but still innervates should belong to Priests/Pallys.

Side note, Druids are actually far better in this weird version of vanilla than they were at this point in retail. 1.12.1 class tunings + updated talent trees are definitely messing with things a bit. It allows druids to not have to go 31 points in the Resto tree to get Innervate :)

As for Pally Power I'm not a Pally so I don't use it, but I know it really helps with the distribution of buffs effectively to all classes. All our Paladins use it.


Imo i dont use Innervate alot on myself =p
I use mana oil and food buff for Mp5 and i have some gear pieces that also give me Mp5 i only use Innervate on long boss fights.
My mana is fine most of the time.
And i prefer to keep innervate for myself because i'm one of the healers with the most +healing and when u have pallies/priests with gear that has less +healing its not worth it at all to give Innervate to them when u can use it yourself and heal for more.
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Re: Raiding Specs and Jobs

by Garfunkel » Wed Feb 03, 2016 6:37 pm

Don't listen to this nonsense that a paladin is only good for tank healing or that a priest is only good for raid healing. A well-geared priest played by someone with a working brain is great for both tank and raid healing, and the same goes for paladin.

Have a look at these threads to increase your knowledge and help yourself (and maybe your guild) to become a better healer:
viewtopic.php?f=24&t=27233
viewtopic.php?f=41&t=28259
viewtopic.php?f=39&t=21181

TL:DR healing meters matter very little, aim is to have as few deaths as possible, learn your class & gear, a healing team is about cooperation - not competition.
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