iamkeene wrote:So, what. Does Deja Vu block everyone else from doing content?
If so, that sucks.
Depends on how you define "block from doing content", when world bosses are one kill only until a respawn and not instanced we put up a fight for them because the items are actually worthwhile atm. Since we seem to have a strong presence on world bosses I guess you could argue we do.
However you do not need world boss items to down Ragnaros and we don't prevent players from entering raids so no. Or as some people on these forums have said, "world bosses aren't really content and don't matter" if you choose to see it as that. Yet I find it amusing that stance is taken not even a day after we as a server had 200+ people seemingly in Blasted Lands all fighting for Kazzak.
Thing is world bosses have good gear and aren't instanced so whatever guild gets the kill "Blocks others from content" and that's just natural gear progression. We just have numerical advantage as well as a mix of players from different regions giving us a dominant watch on World Bosses so for other guilds to get them, the odds are slim yet still existent. I know Helloween a few weeks ago put up a damn good fight for Azuregos.
Knowing someone is going to pull the "shady tactics" card, we didn't have people intentionally die to Kazzak until two of our attempts were griefed. Maybe one, however we didn't start doing it. Only reason it comes off as we "griefed everyone" is because everyone decided to work as a group, Horde AND Alliance to block us from getting Kazzak. (Oh the irony people claim that we blocked them from doing content when they had a cross guild team dedicated to screwing us over) Then when that wasn't working they tried to get our leadership on board with the idea of rolling off the kill which was declined and they went back to trying to grief attempts by us and vice versa. I linked the kill video earlier, watch from 25 seconds to about a minute and a half. Kazzak stays above 90% because people not in DV were dying. Our second raid team didn't join until he was two minutes into being fought. Heck in the video when he gets to like 30% you'll see a few of us come in from the right side.
TL;DR - World Bosses are one kill every like week for whatever lucky raid team to get the tag, have good gear, DV has numbers and clock advantage. So people who can't compete with that scream that we actively gate people from content, and we do indirectly. We want the items, it isn't like we kill things we don't need just to screw over others. When the time comes and we no longer need specific things from bosses I can't imagine our guild killing them just to the sake of killing them.