ikehype wrote:Hey guys, I am currently a level 16 Orc warrior following Joan'as guide with Alchemy and Herbalism. I have a few questions regarding proffesions.
1. Do I need to get addons or really pay attention for my proffesions to get any sort of money?
2. How much of a big deal are they in vanilla?
3. Which ones are the best and which ones suit a warrior?
4. Should i keep my mats or sell them?
Thanks
90% of blacksmithing patterns are boe (so most items you can buy that are crafted minus a select few, so if you want those, go blacksmithing). If you want to make bags, go TL, other than that, not much money in tailoring for a warrior.
You will need flasks and health pots, so for a leveling standpoint, you can do herb/alch and make money end game whilst making leveling a little easier with the "free" pots you'd make. (free signifying you either buying the mats or farming them yourself).
Engineering has no monetary gain except for end game when you can make bullets for hunters (they can turn in thorium bullets for arrows at some point, forgot when that was im-plemented) and the MC gun and shield, but those aren't BiS iirc, just fun weapons. Scopes for hunters as well, but as I said, you'd burn a hole in your pocket before seeing any money worthwhile in engineering. Do you want to make your own armor/weapons or do you want to make your own potions or bags? that is the real question.
Alchemy also has the arcanite xmute cooldown and tailoring has the mooncloth CD. ENG makes the salt shakers for leatherworkers.
Each has their ups and downs. Pick what you want.