The amount of loyalty is too damn high!

Discussion forum related to Nostalrius Begins in general.

The amount of loyalty is too damn high!

by Ardeen » Fri Apr 08, 2016 5:42 am

I might be new here, but I'm a veteran when it comes to private servers. It wasn't long after the first few servers popped up, that I joined in. I played on them for quite a while, on and off. However, even though a server might resemble Blizzards own right down to x Experience, the community is what makes all the difference. And I must say, I've never seen this big an outcry before.

On the live servers, you don't really feel like you're a part of something until you either join a guild or make your own. You're just another player in the world and no one knows you. The community is simply too big for you to really matter. And not to forget, the entire game has changed so much over the years, that the main objective has been lost. Community. Loyalty. Teamwork.

There was always something about private servers that kept me from leaving them. This. Those aspects, those pillars that supported the entire structure. But, some were weaker than others. If one server went down, the structure fell apart. People scattered, people went back to the live servers, people didn't come back. Although, this doesn't seem to be the case here.

As someone who have seen the greatest servers thrive and fall, communities being reborn only to break up and disappear. I must say...

You guys have managed to do what most servers failed to even partially accomplish. To build a lasting community that sticks together. The petition alone proves it. You're willing to face the boss head on and I admire you all for that. And you're fighting for something that matters, something real.

I thank you on behalf of the people who didn't get a chance to join before it was too late.
Ardeen
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Re: The amount of loyalty is too damn high!

by winfernal » Fri Apr 08, 2016 7:49 am

This should concern the whole private server community. Nostalrius is just the front"man" i think. And the way Blizzard did this, send their laywers and ignore us is just a stab to the back from a company i have been loyal to since i first started this game. They claim that no one really wants vanilla servers, yet they see this server with 150 000 active accounts and near 1 mill accounts made, and they just send their laywers and shut it down without saying a damn word.

I've lost all the remaining respect i had for Blizz. And i wish them nothing but failure. They've planted some nasty shit seeds.

In my opinion. Nostalrius is and was in its own league when it comes to private servers, they've set some new standards. I'm not the one with the most experience with private servers, but... this has been one hell of a ride, and i'm not going to leave without a fight.
Winfernal - 60 Orc Warrior (PvP)
Torghatten - 60 Gnome Mage (PvP)
Razà - 60 Undead Rogue (PvP)

R.I.P ^
winfernal
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Re: The amount of loyalty is too damn high!

by Wormwood » Fri Apr 08, 2016 8:11 am

After reading some threads on the official WoW forums about this sad Nost shutdown, I can now say that I despise the current WoW population. A bunch of authority **** sucking ****tards! This millennial generation are the biggest collection of sniveling pussies that have ever graced the Earth...

And this is who Blizz is catering to. So screw Blizz - they will never see another red cent from me!
Wormwood
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Re: The amount of loyalty is too damn high!

by winfernal » Fri Apr 08, 2016 8:15 am

Wormwood wrote:After reading some threads on the official WoW forums about this sad Nost shutdown, I can now say that I despise the current WoW population. A bunch of authority **** sucking ****tards! This millennial generation are the biggest collection of sniveling pussies that have ever graced the Earth...

And this is who Blizz is catering to. So screw Blizz - they will never see another red cent from me!


Agreed. Reading the official forums gives me chills down my spine, how can anyone suck so much corporate cock? Protecting their master.
Winfernal - 60 Orc Warrior (PvP)
Torghatten - 60 Gnome Mage (PvP)
Razà - 60 Undead Rogue (PvP)

R.I.P ^
winfernal
Senior Sergeant
Senior Sergeant
 

Re: The amount of loyalty is too damn high!

by Xaverius » Fri Apr 08, 2016 1:27 pm

winfernal wrote:Agreed. Reading the official forums gives me chills down my spine, how can anyone suck so much corporate cock? Protecting their master.


That's actually a really common thing if you take a look at some game forums.

Let's say that a game has a beta(*cough*Streetfighter V*cough*).
And the beta has bugs.
Someone is a bit worried about them, so they ask on the forum if those bugs are gonna be fixed.
The forums produce several abysmal demons from the ranks of fellow players who join their voices in hellish chorus of "It's a beta! It's a beta!" and star yelling that somehow, it should be appropriate that no criticism be raised because of this.

Very well then, the worried person stands down and waits for the release.

The release comes, and, predictably, nothing works, servers are crashing like the stock market, and the same damn bugs that were in teh beta are in the game.
The worried person once again goes to the forums. Asks about the bugs, asks about the crashes.
In response, a new throng of bellowing entities emerges, shouting the poor sod down that there is no place for criticism, for it is merely the day of release and the game hasn't received day 1 patch yet.

I have personally seen this at least twice and it's unreal every time. Not only players these days pay for basically betatesting the game themselves, but there's ample supply of those who will defend a product that's clearly unfinished on release.

<old man mode>
Back in my day, you bought games on cds, and damn right they were finished, otherwise nobody would ever buy that crap again. I don't know how game companies can get away with these things today, but they do.
</omm>

Just my 5 copper.
Freedom was our highest good
https://www.youtube.com/watch?v=p6MGhMCQbgk
It's not us to go under the yoke.
We. Will. NOT! BOW!
Xaverius
Senior Sergeant
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Re: The amount of loyalty is too damn high!

by Ardeen » Fri Apr 08, 2016 1:58 pm

You're so right. Besides, today you're not even buying a game. You're buying the right to play the game, which is actually never finished and you're promised nothing but bugs and patches and fixes.

I started to realize what was truly going on somewhere around Cataclysm. It's like this great show. The first season is always best. You got a great story lined up, you can see the characters from where they start out and you really get a good idea of who they are. But you don't know who they will be, though you're excited to find out. When the first season ends, you're left at the edge of your seat. This show is awesome. You're hooked. You want more. You eat up the second season but halfway through the third, something snaps. You start asking questions, like why and how? Something doesn't seem right. The story falls apart, there's holes and some of the characters have gone through major changes that doesn't make sense. It's all just looking like a jumbled mess of storylines that doesn't meet. But you finish it. And you're very disappointed.

After a while you go back. You watch the first season and it's still the greatest ever. Because it's complete. It's well-written. It serves a purpose. Everything else is kinda just to keep you watching.

World of Warcraft is like a show. The first game stands on it's own. It was the game you bought. The game you played. Everything in it served a purpose. But everything since is just modifications, tweaks, filling, nonsense, things they add to keep you hooked.

People argue that Vanilla was hard. They argue that it was stupid. Skill levels? Useless they say. But that's because they remember it after it was removed. Things do look different when you make them easier. And while I like easier, levelling up your Sword skill served a purpose for me.

As said, vanilla stands alone as the core game. It was the world we fell in love with. And I miss that world.

Go home Pandas. Go home Blood Elves. Go home Spacegoats. I want to be a level 19 human rogue, making it through Duskwood.

Long live Vanilla!
Ardeen
Tester
 

Re: The amount of loyalty is too damn high!

by Dr. Doom » Fri Apr 08, 2016 4:39 pm

winfernal wrote:
Wormwood wrote:After reading some threads on the official WoW forums about this sad Nost shutdown, I can now say that I despise the current WoW population. A bunch of authority **** sucking ****tards! This millennial generation are the biggest collection of sniveling pussies that have ever graced the Earth...

And this is who Blizz is catering to. So screw Blizz - they will never see another red cent from me!


Agreed. Reading the official forums gives me chills down my spine, how can anyone suck so much corporate cock? Protecting their master.



"The children, on the other hand, were systematically turned against their parents and taught to spy on them and report their deviations. The family had become in effect an extension of the Thought Police. It was a device by means of which everyone could be surrounded night and day by informers who knew him intimately. "
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