Client/Server data Blizzard doesn't know how much is saved

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Re: Client/Server data Blizzard doesn't know how much is sav

by Ayumi » Sat Jun 11, 2016 6:25 pm

Vaulken wrote:The Nost team (god bless them) believed that this was not a PR stunt, but at the end of the day we're still treated to a buffet of speculation on what the technical problems are or how much server/client code is missing, or even the commitment needed to fix it.

It could be as simple as Goldshire is missing to multiple loot tables missing, boss scripts corrupted. Who knows? It all sounds much scarier when your imagination fills in the blanks.

It went from:

- No one wants it
- Not enough people want it
- You think you want it but you don't
- It's not financially viable
- The code doesn't exist
- We want to move forward with the game not backward
- We want Vanilla too, but the technical hurdles are insurmountable
- The code does exist but some of it's missing (won't tell you what or how much though)

It's lies on top of fallacies, mockery, arrogance, condescension and misdirection. Just excuse, after excuse, after excuse. Have you ever known a person that constantly makes excuses about everything? Yeah we all got pretty fucking tired of them quick.

Blizzard has fought us every step of the way on this, and you expect me to believe after one meeting where they acted with 'enthusiasm' that there is something concrete going on at Excuse HQ? I remain entrenched in skepticism and mild contempt.


Well, atleast it shows that Blizzard does realize that people really want Vanilla otherwise they probably wouldn't have made up other excuses.
And they will run out of those eventually.
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Ayumi
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Re: Client/Server data Blizzard doesn't know how much is sav

by Vaulken » Sun Jun 12, 2016 2:30 am

Ayumi wrote:
Vaulken wrote:The Nost team (god bless them) believed that this was not a PR stunt, but at the end of the day we're still treated to a buffet of speculation on what the technical problems are or how much server/client code is missing, or even the commitment needed to fix it.

It could be as simple as Goldshire is missing to multiple loot tables missing, boss scripts corrupted. Who knows? It all sounds much scarier when your imagination fills in the blanks.

It went from:

- No one wants it
- Not enough people want it
- You think you want it but you don't
- It's not financially viable
- The code doesn't exist
- We want to move forward with the game not backward
- We want Vanilla too, but the technical hurdles are insurmountable
- The code does exist but some of it's missing (won't tell you what or how much though)

It's lies on top of fallacies, mockery, arrogance, condescension and misdirection. Just excuse, after excuse, after excuse. Have you ever known a person that constantly makes excuses about everything? Yeah we all got pretty fucking tired of them quick.

Blizzard has fought us every step of the way on this, and you expect me to believe after one meeting where they acted with 'enthusiasm' that there is something concrete going on at Excuse HQ? I remain entrenched in skepticism and mild contempt.


Well, atleast it shows that Blizzard does realize that people really want Vanilla otherwise they probably wouldn't have made up other excuses.
And they will run out of those eventually.


Blizzard had all the information before hand. It was the fan base cannibalizing each other that prevented anything from happening and it's what Blizzard aimed to perpetuate so they didn't have to commit to anything.
Vaulken
Senior Sergeant
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