With the source code that the Nostalrius's developers will release can we:
1 Continue playing with our character offline?
2 Play with another person in a LAN?
3 Create a new account?
4 Change game files, changing the game?
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It would be nice if they explain a way to run the game offline because there's a lot of people, including me, who want to but don't know exactly how...r00ty wrote:It's extremely likely it's not going to be an installshield wizard situation.
Well, my point is that there's generally guides around to use the open source projects (one of which the Nostalrius code will be based on). So, if you can get one of those working following a guide you'll be in a better position to be able to make use of whatever they release.rdrmdr wrote:It would be nice if they explain a way to run the game offline because there's a lot of people, including me, who want to but don't know exactly how...r00ty wrote:It's extremely likely it's not going to be an installshield wizard situation.
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Midgard wrote:Why would you want to play offline?
I'll talk about my experience, 7 years ago I ran a custom WoW server that had 100 concurrent users. I was using a server emulator called ArcEmu, which was far worse than the Emulator Nostalrius is built on top of, which is ManGOS.
Running that WoW server required day by day maintenance, a tiny dedicated server (because 100 simultaneous players don't consume as much as +11k), and my WHOLE dedication to run it, make it fun, stable, and maintain it. So imagine the amount of hard work that Nostalrius has been carrying on for more than one year.
With that said, you should erase the idea of running yourself a server. Best we can wish is that the development team behind Nostalrius embraces a new Server or just continues on its own, and we can all keep playing.
But seriously. Just don't think running an MMORPG's server is easy, because it's not.
You would have to deal with a MySQL database, an Authentication Service and a Game Server (game server = realm), which would all contact the database to get updated data about everything; Items, NPCs, Quests, Characters, Accounts, EVERYTHING.
Just patiently wait until the admins of this server decide what to do.
Midgard wrote:Why would you want to play offline?
I'll talk about my experience, 7 years ago I ran a custom WoW server that had 100 concurrent users. I was using a server emulator called ArcEmu, which was far worse than the Emulator Nostalrius is built on top of, which is ManGOS.
Running that WoW server required day by day maintenance, a tiny dedicated server (because 100 simultaneous players don't consume as much as +11k), and my WHOLE dedication to run it, make it fun, stable, and maintain it. So imagine the amount of hard work that Nostalrius has been carrying on for more than one year.
With that said, you should erase the idea of running yourself a server. Best we can wish is that the development team behind Nostalrius embraces a new Server or just continues on its own, and we can all keep playing.
But seriously. Just don't think running an MMORPG's server is easy, because it's not.
You would have to deal with a MySQL database, an Authentication Service and a Game Server (game server = realm), which would all contact the database to get updated data about everything; Items, NPCs, Quests, Characters, Accounts, EVERYTHING.
Just patiently wait until the admins of this server decide what to do.
geodude wrote:Software developer here, where can I get ahold of Nostalrius's source code? I've been looking around but have found no links yet.