800k players

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800k players

by climp » Mon Apr 11, 2016 9:40 pm

Something dawned on me as i was reading these forums and wow forums. looking at the stats from nost and wows decline in player base. Nost was out for about a year and got 800k people to play if we reference wows first year capping in at 5.5 mil thats about 1/7 of what wow did AND THEY ADVERTISED. nost was for the most part spread by word of mouth. just imagine how many more would have played if they only knew.

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Re: 800k players

by mystgunner » Mon Apr 11, 2016 9:44 pm

Just so you realize, this graph is not accurate from 2013 onward. WOD peaked at 10 mil subs at the launch with at least 6-7 mil subs last reported.
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Re: 800k players

by Robotron » Mon Apr 11, 2016 9:46 pm

WoD probably has like <4m people now lol.
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Re: 800k players

by climp » Mon Apr 11, 2016 9:46 pm

didnt put it for 2013 onward using it for wows first year =). to show wows first year vs nost
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Re: 800k players

by Roadbl0ck » Mon Apr 11, 2016 10:26 pm

mystgunner wrote:Just so you realize, this graph is not accurate from 2013 onward. WOD peaked at 10 mil subs at the launch with at least 6-7 mil subs last reported.

You're only off by 1.5 mil on your high estimate and half a million on your low one. ;)

Last officially reported sub number is for '15 Q3 and is 5.5mil
And that's from August last year, with 6.2 and tokens introduced.
http://www.mmo-champion.com/content/522 ... t-Blizzcon
What it's at now is anybody's guess...
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Re: 800k players

by Imbaslap » Mon Apr 11, 2016 10:34 pm

5.6 million subs June 2015..
last 5.6million subs seen December 2005.
right before AQ event release:
http://wowwiki.wikia.com/wiki/Patch_1.9.0
Release date: 3 January 2006


http://www.mmo-champion.com/content/5225-WoW-Down-to-5-5-Million-Subscribers-Warcraft-Movie-Trailer-at-Blizzcon
look at the curves and how the hype of the game began and started to end.

Nost was about to become much larger if AQ released... trust me. :(
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Re: 800k players

by Aslan3 » Mon Apr 11, 2016 11:17 pm

I remember something barely above 5m aswell as last official number, but I thought they stopped releasing subs numbers a while ago (wonder why L-O-L).

The 800k accounts on nostalrius created is outright SICK, however it wouldnt be an instant market of 800k, there are more factors to it.

First of all, a ton of people had bank accounts, alts on different accounts, I myself had like 3 including summoners, alts, banks. Also a lot of people probably quit after a day or a week or a month. Another big portion would probably not pay the monthly cost for official wow legacy servers, that much for the negative parts.

Now on the other side however, how many people refuse to play on private servers, havent heard of nostalrius, did never bother with private servers or arent aware of the possibilities, how many retail people would try vanilla.
Only sophisticated market researching can tell, but Id bet a good dime that it would be worth it. Now for how long would vanilla hook players up though is another question.
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Re: 800k players

by Blib » Tue Apr 12, 2016 12:05 am

Aslan3 wrote:Now for how long would vanilla hook players up though is another question.

Longer than retail, that's for sure. :P
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Re: 800k players

by climp » Tue Apr 12, 2016 12:13 am

Aslan3 wrote:I remember something barely above 5m aswell as last official number, but I thought they stopped releasing subs numbers a while ago (wonder why L-O-L).

The 800k accounts on nostalrius created is outright SICK, however it wouldnt be an instant market of 800k, there are more factors to it.

First of all, a ton of people had bank accounts, alts on different accounts, I myself had like 3 including summoners, alts, banks. Also a lot of people probably quit after a day or a week or a month. Another big portion would probably not pay the monthly cost for official wow legacy servers, that much for the negative parts.

Now on the other side however, how many people refuse to play on private servers, havent heard of nostalrius, did never bother with private servers or arent aware of the possibilities, how many retail people would try vanilla.
Only sophisticated market researching can tell, but Id bet a good dime that it would be worth it. Now for how long would vanilla hook players up though is another question.


then with all this said lets say the people not playing anymore and the people not knowing about nost to counter balance that we come to a wash. meaning if all things said and done Blizzard did a server came out to just as many people as nost did. 150k accounts at 15 bucks a month is 2.25Mil a month 10 mil a qtr this might sound like alot to people but looking at the reported earnings of blizzard netting ruffly 1.16 bil in FY 2015 per qtr this would only raise there profits by .08% per qtr that is not deducting any cost from the 10mil from the 150k users. this might be why they just dont give a fuck =(.

http://files.shareholder.com/downloads/ACTI/1871452236x0x879468/F09D2E95-3D63-48EA-B59D-01E15CC991E7/Q4_2015_ATVI_Earnings_Press_Release.pdf

TLDR: not enough profit for blizzard to care.
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Re: 800k players

by Reserverue » Tue Apr 12, 2016 12:06 pm

climp wrote:
Aslan3 wrote:I remember something barely above 5m aswell as last official number, but I thought they stopped releasing subs numbers a while ago (wonder why L-O-L).

The 800k accounts on nostalrius created is outright SICK, however it wouldnt be an instant market of 800k, there are more factors to it.

First of all, a ton of people had bank accounts, alts on different accounts, I myself had like 3 including summoners, alts, banks. Also a lot of people probably quit after a day or a week or a month. Another big portion would probably not pay the monthly cost for official wow legacy servers, that much for the negative parts.

Now on the other side however, how many people refuse to play on private servers, havent heard of nostalrius, did never bother with private servers or arent aware of the possibilities, how many retail people would try vanilla.
Only sophisticated market researching can tell, but Id bet a good dime that it would be worth it. Now for how long would vanilla hook players up though is another question.


then with all this said lets say the people not playing anymore and the people not knowing about nost to counter balance that we come to a wash. meaning if all things said and done Blizzard did a server came out to just as many people as nost did. 150k accounts at 15 bucks a month is 2.25Mil a month 10 mil a qtr this might sound like alot to people but looking at the reported earnings of blizzard netting ruffly 1.16 bil in FY 2015 per qtr this would only raise there profits by .08% per qtr that is not deducting any cost from the 10mil from the 150k users. this might be why they just dont give a fuck =(.

http://files.shareholder.com/downloads/ACTI/1871452236x0x879468/F09D2E95-3D63-48EA-B59D-01E15CC991E7/Q4_2015_ATVI_Earnings_Press_Release.pdf

TLDR: not enough profit for blizzard to care.


An increase is an increase. They are seeing only losses now. Blizzard Activision has many games. Vanilla community is a fraction of a game and the impact is actually kind of huge for being such a small part of the game.
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