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Dusith wrote:crystals, dreamfoil, etc are all not limited supply - more players can just go farm them if the price go up. Black Lotus can never go up, the server always produce a certain amount. Even if they increased spawnrate again, this trend would happen again and again.
Ana wrote:BL's "utility value" isn't a bonus, it's the item's main purpose.
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Norok wrote:Dusith wrote:crystals, dreamfoil, etc are all not limited supply - more players can just go farm them if the price go up. Black Lotus can never go up, the server always produce a certain amount. Even if they increased spawnrate again, this trend would happen again and again.
You are correct. We have both and economic data to verify this conclusion.Ana wrote:BL's "utility value" isn't a bonus, it's the item's main purpose.
The market data and my analysis implied something I will make explicit; Black Lotus is an appreciating asset.
The raiding population consuming Black Lotus will always have utility use for BL. There are still those that do not raid. What it presents then to the entire player base is an asset that will always have value and may appreciate. This appreciative asset can be a hedge against gold inflation. Investing in BL carries the risk that the development team may step in to change the conditions but with all reward comes the acceptance of known risk.
I would advise players to create a balanced portfolio including gold, Black Lotus, Arcane Crystals, and other commodities. This is going to be an unpopular take in a completely different sentiment than that of OP. Investors will have a marginal affect on the price. However, I'm confident it is the correct observation and action of unbiased market participants.
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Taladril wrote:The solution should also not be one where people say if you don't like the price go pick some yourself. We should not all have to take up herbalism only to be able to handle raiding.
And this is a problem that will get worse with time. It will not stabilize, it will continue to get worse. Right now flasking is only useful for speed runs and guilds trying content for the first times. When aq comes out flasking will be used initially by everyone entering (probably) until it is on farm, every tank all the time, plus the above. When naxx comes out the need for flasking gets even worse. If this doesn't get fixed there will come a point where certain content is going to be effectively locked out for all but the richest guilds.
This is a classic case of the tragedy of the commons! We have a fixed finite resource and we are all trying to utilize it as much as possible. At some point this will be unsustainable as the flasking needs will be higher with higher content as well as the basic fact that the population continues to rise.
The best solution would be to decouple black lotuses from world spawning so that farming effort can determine what the price of black lotus should be. If it were to be added to DM E, being inside of an instance, it would hugely help the situation. Make it where it spawns rarely, not every time. Like that the price of it will go down to manageable levels but still be high. But the best thing is that it would allow us to farm more if the need goes up rather than be stuck with how much the server produces in the world in a fixed finite amount.
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Norjak wrote: tl;dr go back to Hello Kitty Island Adventure, aka retail wow...you are not special, if you demand special treatment then Vanilla is not the game for you.
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Taladril wrote:The solution should also not be one where people say if you don't like the price go pick some yourself. We should not all have to take up herbalism only to be able to handle raiding.
A lot of things makes this incompareable to retail vanilla, so don't even bother using that buzzword as your main argument.lockpower wrote:I'm not asking for special treatment, I'm simply pointing out that the supply is not proportional to the population. Should everyone have a flask? No. Should BL be 5g? No. There is a middle ground to normalize it to a retail vanilla level.