World of Warcraft (2004-2016)

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Re: World of Warcraft (2004-2016)

by Arucado » Tue May 10, 2016 9:28 am

Drain wrote:Nice video. I'm always glad to see more people quitting retail. The more, the better. It's the best thing for WoW, and the best hope we have for bringing it back to its glory days. The sooner retail crashes and burns, the sooner they might host older patches again.

I personally quit retail in 2011 after suffering through Cata. It ruined the game totally beyond repair, and I hated pretty much everything it did to the game. It was the fork in the road between the good game we used to have, and the shit one we have now. It was the point where you could see where the game's direction was being changed, and not at all for the better. Honestly they could give me retail WoW as F2P at this point and I still wouldn't play it. But I would pay for Legacy servers, which they still refuse to host.


Bullshit. Was Wotlk what introduced Dungeon finders, free leveling blues, easy-retarded quest helper, free endgame gear (daily dungeons then ready to ICC), and pvp gear (free relentless then go for wrathful) etc etc.

That doesn't mean i didn't like it. Wotlk was nice, but the old wow we all love is Vanilla and TBC.
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Re: World of Warcraft (2004-2016)

by Snagprophet » Tue May 10, 2016 11:00 am

Arucado wrote:Bullshit. Was Wotlk what introduced Dungeon finders


Wasn't that just a group finder with no faster incentive to use compared to "free group and teleport to dungeon with one click" we have now?
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Re: World of Warcraft (2004-2016)

by Tactician » Tue May 10, 2016 12:47 pm

Even tho Dungeon Finder was introduced in WoTLK, there was plenty of ppl doing it the old way; i.e. asking in chat about forming grps. Still remember being summoned as a tank to the dungeons, not using dungeon finder.
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Re: World of Warcraft (2004-2016)

by kovenant » Tue May 10, 2016 12:52 pm

that was only because the dungeon finder sucked ass.
people went in and did nothing.
not respecting their duty as healer or tank.
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Re: World of Warcraft (2004-2016)

by Arucado » Tue May 10, 2016 2:06 pm

Snagprophet wrote:
Arucado wrote:Bullshit. Was Wotlk what introduced Dungeon finders


Wasn't that just a group finder with no faster incentive to use compared to "free group and teleport to dungeon with one click" we have now?


Yes, it was finder and teleport in /out the dungeon. And when you finished the dungeon, you got a decent number of experience plus a bag that dropped blues (necklace, cloak, rings, shoulders, bracer or belt as far as i can remember).

I don't know what do you talk about below @Snagprohet, dungeon finder used to work fine.

Atleast in the patch 3.3.5. Ah, btw, you got free mount at lvl 20, then free mount at 40, dungeons were way easy, bg's giving experience (end of classic twinking), etc etc
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Re: World of Warcraft (2004-2016)

by Hydra9268 » Wed May 11, 2016 2:55 am

Arucado wrote:Bullshit. Was Wotlk what introduced Dungeon finders, free leveling blues, easy-retarded quest helper, free endgame gear (daily dungeons then ready to ICC), and pvp gear (free relentless then go for wrathful) etc etc.

That doesn't mean i didn't like it. Wotlk was nice, but the old wow we all love is Vanilla and TBC.


WOTLK was devoid of that stuff until the very end of the expansion. Please don't make it sound like WOTLK had that stuff from the beginning.
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Re: World of Warcraft (2004-2016)

by Drain » Wed May 11, 2016 4:30 am

Arucado wrote:
Drain wrote:Nice video. I'm always glad to see more people quitting retail. The more, the better. It's the best thing for WoW, and the best hope we have for bringing it back to its glory days. The sooner retail crashes and burns, the sooner they might host older patches again.

I personally quit retail in 2011 after suffering through Cata. It ruined the game totally beyond repair, and I hated pretty much everything it did to the game. It was the fork in the road between the good game we used to have, and the shit one we have now. It was the point where you could see where the game's direction was being changed, and not at all for the better. Honestly they could give me retail WoW as F2P at this point and I still wouldn't play it. But I would pay for Legacy servers, which they still refuse to host.


Bullshit. Was Wotlk what introduced Dungeon finders, free leveling blues, easy-retarded quest helper, free endgame gear (daily dungeons then ready to ICC), and pvp gear (free relentless then go for wrathful) etc etc.

That doesn't mean i didn't like it. Wotlk was nice, but the old wow we all love is Vanilla and TBC.


I don't know what your point is here, unless you're trying to say that Wotlk is worse than Cata, which I can in no way agree with. The game was still repairable until Cata patched in, but rather than fix anything, such as the BS you listed out, they ignored everything and actually proceeded to make it all worse. With Wrath, the game was in trouble and started to go in a bad new direction, but still could have been saved. In Cata, derailing train wrecked for good and we all knew there was no going back. Wotlk also had the last bit of good meaningful lore in WoW. If you ever enjoyed Warcraft lore, this was the end of the road. Everything after this was complete shit because they ran out of ideas. WoW could have just ended with Wotlk, and kept running servers for all 3 patches, but they wanted to keep selling new boxes, so that's what they did. Fuck every fan that wants to play those patches, buy our new boxes. Now you level through 1 expansion, just to level right through the next, and the one after that, skipping almost everything in each one, just to get to the final "end game", which will only last until the next expansion releases. It's a god damn disaster.

The best part about Wotlk though, and why it was so popular and had the most private servers, is because it was the first one to have a decent client. Classic/BC require you to drown your client in mods for the game's UI to be anything but terrible. I hope that if we do get legacy servers, we get them run on a newer client. This would be a dream come true for fans of Classic and BC. If not, the Wotlk servers will probably just be the highest population again.
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Re: World of Warcraft (2004-2016)

by Rikkisix » Wed May 11, 2016 2:56 pm

Lol funny video, but WOTLK was REALLY cool, till that TOC patch. Then everything went to crap.
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Re: World of Warcraft (2004-2016)

by Arucado » Wed May 11, 2016 6:13 pm

@Drain.

I don't know what your point is here, unless you're trying to say that Wotlk is worse than Cata


My point is that Wotlk is worse than Vanilla and TBC, but still was a good xpac.

Wotlk also had the last bit of good meaningful lore in WoW. If you ever enjoyed Warcraft lore, this was the end of the road.


I think you are very very wrong at this point. In my opinion, Cataclysm has a damn nice lore, that any fan should be able to enjoy. Maybe Pandaria and Wod are not good to mention.

Everything after this was complete shit because they ran out of ideas. WoW could have just ended with Wotlk, and kept running servers for all 3 patches


Maybe, Mop and Wod lore seem shit to me, but Cataclysm was good imo. You just have to watch this clip.

https://www.youtube.com/watch?v=nyeZ8khSEC0 (Btw i felt in depression the first time i watched it years ago)

The best part about Wotlk though, and why it was so popular and had the most private servers, is because it was the first one to have a decent client.


I think this is the point where you are most wrong. Wotlk was the most popular wow because it was the best in terms of gameplay. PvP was absolutely nice, along with the classes mechanics, and balance between PVE /PVP and Casual/Hardcoreness. Probably the most enjoyable wow for many people.
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