by Dr. Doom » Tue Apr 26, 2016 4:25 pm
Pristine servers are a downright terrible idea. It has little or no market at all.
People who want vanilla/BC degree of levelling difficulty and story immersion will not be satisfied with it. Removing level boosts, heirlooms, tokens, mounts for recruiting (lol deep change), and LFD is at the very best, a minor hiccup compared to regular retail servers. The increased experience gains added with every expac, as well as the overpowered player characters (never having to stop for mana, dishing much more damage) means that you can just quest and grind very easily and get to max level without any real need to group, few or no deaths and still do so in record speed compared to Classic WoW.
People who do not care for a challenging and immersive story, will not bother with a server that is essentially retail, but forcing them to take a couple days to level up instead of just 1 day.
This lazy approach to have an 'alternative' to market to hardcore players, if followed, would just end up in more failure since it's just a minimal upgrade. There is probably nobody at Blizzard reading this, or if they are, it won't matter, but try to get this through your thick skulls: There are no cheap/easy fixes that make any real difference. If something is easy to achieve, it probably isn't worth it