Who in Blizzard is stoping Legacy?

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Re: Who in Blizzard is stoping Legacy?

by Xaeminos » Fri Jul 01, 2016 1:51 pm

Is it official they aren't doing it?

For Blizzard it's all about return on investment. Let's say they need to hire 5 developers to do this at a discount price of 100k a year.In actuality, the cost to the company per employee is 2.5 times -3 times that - benefits, 401k, etc. So that's already 1.5 million a year that it's costing you. Then look at the potential business models they may have. 15 dollars a month for say new 250k subscribers isn't going to cut it. Let's say they keep another 250k from stopping their subscriptions after they get bored. The ROI still isn't good enough. Keep in mind that WoW net revenue is like 1 billion. It would be generous if they generate 2 million out of this - that's barely a profit.

As much as I love Vanilla (i even temporarily resubbed to WoW for a month just so i could talk legacy), i don't think it's going to happen. It makes 0 economic sense. And at the end of the day, Blizzard is a for profit company like any other.
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Re: Who in Blizzard is stoping Legacy?

by Blib » Fri Jul 01, 2016 2:47 pm

Xaeminos wrote:Is it official they aren't doing it?

For Blizzard it's all about return on investment. Let's say they need to hire 5 developers to do this at a discount price of 100k a year.In actuality, the cost to the company per employee is 2.5 times -3 times that - benefits, 401k, etc. So that's already 1.5 million a year that it's costing you. Then look at the potential business models they may have. 15 dollars a month for say new 250k subscribers isn't going to cut it. Let's say they keep another 250k from stopping their subscriptions after they get bored. The ROI still isn't good enough. Keep in mind that WoW net revenue is like 1 billion. It would be generous if they generate 2 million out of this - that's barely a profit.

As much as I love Vanilla (i even temporarily resubbed to WoW for a month just so i could talk legacy), i don't think it's going to happen. It makes 0 economic sense. And at the end of the day, Blizzard is a for profit company like any other.

Lmao where are you getting these numbers from? :lol:
Mike Kern aka lead developer on vanilla wow already said that with 'only' 200k subcribers back then they would've made a healthy profit, I reckon that number is even lower now since they already got the code.
It wasn't a coincidence he aimed for 200k sigs before he contacted Mike, you know?
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Re: Who in Blizzard is stoping Legacy?

by phyriel » Sat Jul 02, 2016 3:30 am

Mike Kern aka lead developer on vanilla wow already said that with 'only' 200k subcribers back then they would've made a healthy profit


You refer to times when Blizzard stand was next to porn in some jerktown game convent tent? :D
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Re: Who in Blizzard is stoping Legacy?

by EyeOfTruth » Sat Jul 02, 2016 6:48 am

Oh the nostalgia... why we refer times when blizzard made only good games?
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Re: Who in Blizzard is stoping Legacy?

by Quickbowjob » Sun Jul 03, 2016 1:17 am

Halcyon702 wrote:It's as real as it is not real


You want answers, i want the truth!

https://www.youtube.com/watch?v=9FnO3igOkOk

Add: ''Space may be the final frontier
But it's made in a Hollywood basement
'' (and more in vid)

Vid: https://www.youtube.com/watch?v=YlUKcNNmywk
Lyrics.: http://www.azlyrics.com/lyrics/redhotch ... ation.html
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Re: Who in Blizzard is stoping Legacy?

by Blib » Sun Jul 03, 2016 2:01 pm

Quickbowjob wrote:
Halcyon702 wrote:It's as real as it is not real


You want answers, i want the truth!

https://www.youtube.com/watch?v=9FnO3igOkOk

Add: ''Space may be the final frontier
But it's made in a Hollywood basement
'' (and more in vid)

Vid: https://www.youtube.com/watch?v=YlUKcNNmywk
Lyrics.: http://www.azlyrics.com/lyrics/redhotch ... ation.html

Your sources of information are overused quotes, movies which ironically enough are produced in Hollywood and distributed by Fox and music from washed up opiate abusers who also happens to reside in that area.
I wish I had the same capacity for independent thoughts as you.
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Re: Who in Blizzard is stoping Legacy?

by Cronpa » Sun Jul 03, 2016 5:09 pm

Xaeminos wrote:Is it official they aren't doing it?

For Blizzard it's all about return on investment. Let's say they need to hire 5 developers to do this at a discount price of 100k a year.In actuality, the cost to the company per employee is 2.5 times -3 times that - benefits, 401k, etc. So that's already 1.5 million a year that it's costing you. Then look at the potential business models they may have. 15 dollars a month for say new 250k subscribers isn't going to cut it. Let's say they keep another 250k from stopping their subscriptions after they get bored. The ROI still isn't good enough. Keep in mind that WoW net revenue is like 1 billion. It would be generous if they generate 2 million out of this - that's barely a profit.

As much as I love Vanilla (i even temporarily resubbed to WoW for a month just so i could talk legacy), i don't think it's going to happen. It makes 0 economic sense. And at the end of the day, Blizzard is a for profit company like any other.

Your math needs some checking. 250k subs * 15 a month is 3,5mil a month = 42mil a year. Where did 40 million go?

I also think It'd be way higher than 250k subs. Even Nostalrius had 220k active monthly accounts when it shutdown. Oldschool Runescape also has around 100k paying members and I do think WoW is in a whole different scale to it.
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Re: Who in Blizzard is stoping Legacy?

by Fogtripper » Sun Jul 03, 2016 7:11 pm

Cronpa wrote: 250k subs * 15 a month is 3,5mil a month = 42mil a year.


I sincerely doubt 250k people are going to give $15/mo to play vanilla, much less to the people who originally ruined the game.
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Re: Who in Blizzard is stoping Legacy?

by EyeOfTruth » Sun Jul 03, 2016 7:59 pm

Or people stop being emotionally naive and butthurt. And we see 500.000 players wanting to play something they have waited to play over decade. You never know...
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Re: Who in Blizzard is stoping Legacy?

by Xaeminos » Sun Jul 03, 2016 10:30 pm

Blib wrote:
Xaeminos wrote:Is it official they aren't doing it?

For Blizzard it's all about return on investment. Let's say they need to hire 5 developers to do this at a discount price of 100k a year.In actuality, the cost to the company per employee is 2.5 times -3 times that - benefits, 401k, etc. So that's already 1.5 million a year that it's costing you. Then look at the potential business models they may have. 15 dollars a month for say new 250k subscribers isn't going to cut it. Let's say they keep another 250k from stopping their subscriptions after they get bored. The ROI still isn't good enough. Keep in mind that WoW net revenue is like 1 billion. It would be generous if they generate 2 million out of this - that's barely a profit.

As much as I love Vanilla (i even temporarily resubbed to WoW for a month just so i could talk legacy), i don't think it's going to happen. It makes 0 economic sense. And at the end of the day, Blizzard is a for profit company like any other.

Lmao where are you getting these numbers from? :lol:
Mike Kern aka lead developer on vanilla wow already said that with 'only' 200k subcribers back then they would've made a healthy profit, I reckon that number is even lower now since they already got the code.
It wasn't a coincidence he aimed for 200k sigs before he contacted Mike, you know?


I'm in upper management. I see all the numbers. all the estimates. From small projects to large trading systems on wall street. WoW is many times larger than what it used to be. It's all relative. WoW does have revenue of around a billion. So ask yourselves what the incentive is for blizzard to make this in the first place.

"healthy profit" is a relative term. There's healthy profit the definition when Blizzard had no idea how WoW would be received by the public. To "healthy profit" the definition now when they already know WoW - the cashcow that it is now.

But as profits go up and the games gets larger, so do costs.

You kids are making things way too simple. Let me give you example of how things work in a large company. Let's say equities trading desk wants a simple application to take a bunch of parameters as drop downs as inputs into computation engine. It doesn't nothing but spit back results on a grid. Do you know how much money it would cost the business to get technology to do that? The quote was 5 million. The business will get estimates based on 80% effort, 20% "production support/misc". Let's say 5 developers at a base salary of 100k - so that's a total cost of 250k per develoepr factoring in costs like 401k, realestate, benefits, etc. You have requirements gathgering, development, QA, UAT, production phases. Factor in that large companies move like snails, projects take a looooong time - even to get started.
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