Un'Goro Mafia

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Re: Un'Goro Mafia

by XxGokuxX » Thu Feb 25, 2016 11:14 pm

Wrathran wrote:The spirit of the rules are pretty clear on Nostalrius:

Nostalrius Begins recognizes all valid play styles to be part of the game


Because "valid play styles" means the exact same thing to everyone...
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Re: Un'Goro Mafia

by Wrathran » Fri Feb 26, 2016 12:45 am

Valid = when players dont hack, bot, multibox or safespot. I mean its all written in the rules.
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Re: Un'Goro Mafia

by Sharax » Fri Feb 26, 2016 12:52 am

On retail, WPvP got progressively worse (ignoring flying) when:

1. They allowed both faction toons on a single account on a PvP server

2. They pushed battle.net communication allowing very easy cross-faction communication with friends.

3. They implemented group finder for players to phase over to different realms.

The first two things resulted in the watering down of faction pride, and enabled activity to support your cross-faction friends at the expense of your faction. When you do things to kill faction pride, it erodes the fun of WPvP.

I am actually surprised at the stance taken by management on this. It is very un-Vanilla (due to practical limitations at the time) and does detract from the spirit of the game.

They really should reconsider this.
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Re: Un'Goro Mafia

by Soyoen » Fri Feb 26, 2016 2:29 am

Sharax wrote:The first two things resulted in the watering down of faction pride, and enabled activity to support your cross-faction friends at the expense of your faction.

Don't blame the players because vanilla wow has the design choice of restricting players to factions, without naturally giving them the opportunity to communicate and form guilds across these factions. The game really ends up one dimensional as a result.


P.S. All contested zones would be better off with free for all tags, I'm sure Niko would approve to farm some China :D
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Re: Un'Goro Mafia

by vido » Fri Feb 26, 2016 4:12 am

The irony of this thread is that with the mafia/cartel in place more people have a chance at getting tags. Before this you would have the top taggers camping the place getting 100+ leathers daily for themselves.
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Re: Un'Goro Mafia

by Koru » Fri Feb 26, 2016 12:50 pm

+1 would read again.
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Re: Un'Goro Mafia

by ivoryraptor » Fri Feb 26, 2016 1:57 pm

+1 for these wars impressive
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Re: Un'Goro Mafia

by Sharax » Fri Feb 26, 2016 2:01 pm

Soyoen wrote:
Sharax wrote:The first two things resulted in the watering down of faction pride, and enabled activity to support your cross-faction friends at the expense of your faction.

Don't blame the players because vanilla wow has the design choice of restricting players to factions, without naturally giving them the opportunity to communicate and form guilds across these factions. The game really ends up one dimensional as a result.


P.S. All contested zones would be better off with free for all tags, I'm sure Niko would approve to farm some China :D


I am surprised to see someone suggest loosening up faction ties is the better approach. The majority of WPvPers over the years have regretted Blizzard's subsequent choices. Cross-faction co-operation is just garbage and should not be supported by a so-called Vanilla Blizz-like server.
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Re: Un'Goro Mafia

by ivoryraptor » Fri Feb 26, 2016 2:14 pm

lock thread time
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Re: Un'Goro Mafia

by Jarek » Fri Feb 26, 2016 2:55 pm

ivoryraptor wrote:lock thread time


Bettet farm some posts then before snawfu does ))
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