The lag is making people leave - Introduce a Q system

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Re: The lag is making people leave - Introduce a Q system

by Heycousin! » Wed Mar 30, 2016 7:18 pm

TheRatKing wrote:The worst is when mobs and npcs phase load in and you have to wait like 30+ secs for them to render. They can still hit you somehow even though they aren't there or clickable.


Whoa whoa! less NPC's and moar Filthy alliance scrubs :D
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Re: The lag is making people leave - Introduce a Q system

by Aslan » Wed Mar 30, 2016 11:41 pm

Bed wrote:That's what a cluster server is.... The server will chose which "subserver" you will be on depending on your location in world.

Yeah thats true but I was talking of 'literal' servers in the end as in: different ingame worlds with blizzlike spawnrates on seperated hardware, lets say you have 4 realms clustered into 4 servers, 3 of which have 4k ppl online and 1 has 3k ppl, you log on the one with least population ofc and farm some herbs that are on blizzlike soawnrates since the population is around blizzlike (4 ingame worlds for 15k ppl). You cant see the people on the other 3 servers its completely separated.

Now lets say your guild raids, log out switch realm, log in to the same character as you'd wanna have a shared database.

Obviously this is the exact same thing as their planned clustering in the end, the only difference is that 1 has 15k players in 1 ingame world and divides the load into different zones to spread the workload and the other simply hosts different worlds.

Downsides ofc is that its harder to find dungeons and raid pugs unless you have cross realm chat. Other downside is that ppl can get away from gankers in a non blizzlike way.

Upside: no matter how much you cluster things, some aspects will still be shit, such as getting your heart buff on ZG island or entering blackrock mountain and similar things with 15k ppl
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Re: The lag is making people leave - Introduce a Q system

by gamerspt » Thu Mar 31, 2016 4:49 am

I just came back to Nostalrius and the lag is unbearable and makes me not want to play anymore... Pity its the best vanilla server out there :(
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Re: The lag is making people leave - Introduce a Q system

by Soulxlock » Thu Mar 31, 2016 9:52 am

gamerspt wrote:I just came back to Nostalrius and the lag is unbearable and makes me not want to play anymore... Pity its the best vanilla server out there :(

No lag on the PvE server whatsoever. Join us there ;)
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Re: The lag is making people leave - Introduce a Q system

by legioner8606 » Thu Mar 31, 2016 10:40 am

If i havent got friends in PvP realm i will prob. reroll to PvE server already got a horde there.
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Re: The lag is making people leave - Introduce a Q system

by Zottendimi » Thu Mar 31, 2016 11:02 am

Even if they can fix the lag the overpopulation is still a problem.
spawn camping quest mobs,mats overpriced etc
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Re: The lag is making people leave - Introduce a Q system

by Fridolin » Thu Mar 31, 2016 11:09 am

Some people will ne fucked up about the lag and they going to stop playing wow. So i really dont care :o!
Last edited by Fridolin on Thu Mar 31, 2016 11:13 am, edited 1 time in total.
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Re: The lag is making people leave - Introduce a Q system

by legioner8606 » Thu Mar 31, 2016 11:09 am

Zottendimi wrote:Even if they can fix the lag the overpopulation is still a problem.
spawn camping quest mobs,mats overpriced etc



Verry true.. Even with clustering more ppl will join Nostalrius. The zones are overcrowded alredy .. Imagine if there is like 15k normaly players online?
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Re: The lag is making people leave - Introduce a Q system

by Fridolin » Thu Mar 31, 2016 11:14 am

Some retail server have the same amount of players.
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Re: The lag is making people leave - Introduce a Q system

by legioner8606 » Thu Mar 31, 2016 11:27 am

Fridolin wrote:Some retail server have the same amount of players.


Its obvious that you aren`t vanilla player. They made the cap of ther vanilla servers 2.5-3k coz of reason. :idea: :idea: :idea:
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