by geeca » Wed Feb 24, 2016 8:17 pm
It's just a fact that Vanilla was made entirely for the Horde's convenience. I mean like every zone has a Horde town in the middle with freakin level appropriate guards. Hell the last Alliance zone is Duskwood, a 25 zone. The last Horde zone is Badlands, a 40 zone. The first contested zone I saw with an Alliance town in the center is Arathi Highlands and there were a grand total of 4 non-elite quests in the town. I leveled a Horde to 60 first then I started on Alliance, I'm already 2 days behind hitting 60 at 44 here. It's ludicrous, there are 8 dungeon instances in Horde protected zones. There are 2 in alliance protected zones. The Horde have guards that protrol the roads and towns basically ontop of dungeon instances in the world. Horde has freakin guards. I mean the STV camp doesn't even have a guard, whereas the Horde get a massive injection of players from a zepplin directly into the center of the zone which is protected by guards.
It's like the WoW developers all played Horde then remembered there was another faction to be in the game so they stuck every single Alliance quest town in the corner of the map with 3 level inappropriate guards. And because Will of the Forsaken exists every guy who wants to pvp but can't even kill a green player in BG is going to be an Undead killing grays 20-40 levels lower than they are in order to not feel worthless. 40 levels lower because Alliance doesn't get a protected zone that lasts until 30.
It's insanity, every time I have ganked a Horde player a 60 comes out of the woodwork and camps me for 10 minutes. Horde has 60s patroling every single zone crushing grays because somehow that is more fun than killing gray kobolts and Alliance has a bunch of fucks in ironforge poking people on the bridge for ZG.
I've been telling my friends they should just level up Hordes and get aboard the EZ express.