Sean Malstrom is a moron

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Sean Malstrom is a moron

by Garfunkel » Mon Apr 25, 2016 4:36 pm

https://seanmalstrom.wordpress.com/2016/04/23/the-cost-of-vanilla-wow/
Warning, you might suddenly combust from the stupidity contained in that blog.

Let's dissect his claims and see if there is any truth to them.

1.
Also, there has been many changes in the OS and hardware since Vanilla. Vanilla software was not designed to run on today’s hardware. The type of people who would go to a private WoW server are the more savvy type of consumer. But when you are a company offering this type of product, you will get the unsavvy types. There will be people who do not understand why Vanilla WoW is not 64 bit. Because of this, you are going to have more headaches and increase the cost of support. The support cost of Vanilla is likely going to be more expensive in a commercial setting today.

Guy obviously has no idea what he is talking about. As we all know, the vanilla client runs on 64-bit Win 10 with no problems at all. Even the most modern graphics and sound cards support it. The only problem would be fixing the vanilla Mac client issues, and this should be relatively easy to do, seeing that Blizzard fixed them for the TBC client if I remember correctly. Some Mac user please correct me if I'm wrong, I've never had one. The PC client only needs a bit polish for the micro-stutter issue which happens with extremely high FPS rates. This is a one time thing, not something that requires multiple programmers for months and months. So no, offering legacy servers would not be a major customer support headache.

2.
Another big issue is splitting up the brand. Instead of World of Warcraft, you have multiple World of Warcrafts. You end up with marketing issues.

No, because Blizzard would still market World of Warcraft. Completely new players would purchase the latest version of WoW and play that. There is no need to market legacy servers as something separate - just offer them through Battle.Net client to players with active WoW subscription. Problem solved.

3.
Blizzard is many things, but they are not fools. The changes to WoW have been many, but have they been ‘stupid’ decisions in light to them continuing to make money?

Human history is full of mistakes done by governments and corporations. Being big, having lot of money or access to experts is no guarantee that the senior leadership would become infallible. Claiming (especially without any proof) that Blizzard must have done accurate market research is a logical fallacy.

4.
Let me tell you about a kid I just talked to. He is 19. I finally convinced him to ditch his consoles and go buy a big boy PC. He told me he wants to play WoW again. He grew up, as a child, playing Everquest. He began WoW in Cataclysm. He loves WoW. I inquired how he plays the game. “I mostly play the game solo, and I prefer it that way.”

Good for him. Legacy servers will not prevent him from doing that. It's a completely pointless anecdote. Sean might even have made up it - but whether he did or not doesn't matter. One player is not sufficient enough statistical evidence to draw general conclusions from. This is the kind of wishy-washy bullshit that permeates the social media groups of all quackery and snake-oil salesmen.

5.
Market research for video games is looking at the young pipleline of teenagers, not old farts in their thirties and forties who no longer have the time to play. Don’t like it? Well, you liked it when you were the bratty teenager thinking the SNES or Genesis were ‘so cool’ because of their ‘edginess’. Older adults who liked the sports games of the NES or the puzzle games like Tetris were turned off by the ‘extreme’ attitude of the 16 bit era.

I don't even know what he is going on about now. The largest segment of gamers are not teenagers but people in their 30s. Yes, this is why Candy Crush and Farmville are making a killing - these sort of 5-minute Facebook games have more players than any other game AND their players have sufficient disposable income to drop impressive amounts of money through micro-transactions. But seriously, who the hell though SNES or Genesis were 'edgy' systems? I'm old enough that I remember when 16-bit consoles started supplanting 8-bit consoles and I don't remember any sort of generational war between them.

6.
There is a market of people who do want Vanilla WoW. These people will be older, more experienced gamers. The question is whether or not it is worthwhile to bother investing in these gamers anymore. Video game companies want to snag the YOUNG people, not the OLD. Young people have the energy and time to play the games, not old people. Young people are also easier to manipulate to buy the stupid DLC and mounts.

Yes and no. From all the mistakes in this blog it is obvious that the author has not actually looked into the issue at all. My Nost guild had players ranging from people in their late teens to people in their late 30s. I believe that this pretty well mirrors the general population we had on Nostalrius. It's not only old WoW-hands who want to relive their glory days - but also all the players who missed out on vanilla back in the day. And as I stated above, more gamers are now in the 25-35 age segment than in the 15-25 segment - but even that is irrelevant because vanilla WoW can appeal to both.

7.
“But Malstrom,” says the hardcore Vanilla WoW player, “I don’t like getting old. I think game companies should make games for everyone, including older people.” Then where were you when they were attacking the Wii? It’s all related. Nintendo tries to make games for all people which you hate they include older people. You hate Brain Age. You hate girl friendly games like Nintendogs and Animal Crossing.

Aaaaaaand what the fuck has this to do with anything? I bought Nintendogs for my niece. It's an awesome game. I literally have never heard anyone complain about it or Brain Age. Considering how Nintendo has always been family-friendly and tried to cater to as wide market as possible, I find it extremely unlikely that any sizeable number of gamers would have been complaining about the Wii or the DS.

TL:DR a washed-out industry analysts has no clue about this specific case and is still butthurt over online abuse he received in 2006 when he correctly predicted that Wii will be a major success, so he rambles nonsense.
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Re: Sean Malstrom is a moron

by VeloxBanks » Mon Apr 25, 2016 4:40 pm

Another dumbass that shoots himself in the foot by pulling "arguments" out of his ass just so he can get a taste of Blizzard's dick in his whore mouth. I'm pretty sure asswipes like this guy are the minority at this point. Maybe him and that Tradechat hooker can get together. Let's just ignore these guys shall we?

EDIT: Good counters to what he said btw.
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Re: Sean Malstrom is a moron

by Yellstorm » Mon Apr 25, 2016 5:22 pm

Don't be too harsh... It is pretty clear that the poor guy has no clue about technology, software, business, marketing, statistics or even basic math and logic.

Somebody told him: "Hey. There are a lot of people in their thirties and forties (hence, with their own money) willing to spend their money in a game which could easily run in almost any crappy computer ten years ago. You have to write something against it".

"And what do I say?"

"Well, you can say that the computers are now too powerful to run a game that almost a fucking calculator could run ten years ago... That the gaming companies prefer as customers some kids who have to convince their parents to buy a computer for them and pay for the games rather than having the parents, hence avoiding the kids as intermediaries, and shit like that. Easy"

And this is what the poor guy could produce... I feel for him.
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Re: Sean Malstrom is a moron

by Dardyksa » Mon Apr 25, 2016 5:25 pm

The guy just wants to ride the wave of buzz but has definitely no idea what he's taking about....
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Re: Sean Malstrom is a moron

by Launchd » Mon Apr 25, 2016 5:25 pm

Who? TLDR.
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Re: Sean Malstrom is a moron

by Arx_1 » Mon Apr 25, 2016 5:31 pm

Warning, you might suddenly combust from the stupidity contained in that blog.


Don't think so.

I have seen so much stupidity posted by the braindead and retarded Blizzdrones at MMO Champion that I don't think I can spontaneously combust by some random blogger's ignorance.

If you find youself about to combust from someone's idiocy, you should try digesting MMO Champion daily.
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Re: Sean Malstrom is a moron

by Thefilth » Mon Apr 25, 2016 6:07 pm

Whoa.. calm down!

Remember to be civil about these things. They are not the enemy and this is not a war. They have their opinion and that's fine. You are not going to change their opinion by simply calling them idiots and claiming their arguments come from the same place as farts.

There are 200.000+ signatures on a letter begging for legacy servers. That's 200.000 reasons to make it happen. If money is truely an issue, then how does retail WoW still exist? Legacy servers could be handled like arena realms or beta realms. You must have an active and up-to-date world of warcraft subscribtion running to participate. Furthermore, a bunch of volunteers and random donations kept the biggest vanilla private server running exceptionally well in unparalleled overpopulated conditions. Not only would a large portion of the otherwise (to Blizzard) lost private server community come back to Blizzard and pay them money to play the game that they loved, it also requires no further development from a content perspective. The content has already been made. Some of the coding may need a brush-up, but in comparison to the millions of subscribers it would bring in, that's a drop in the ocean.
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Re: Sean Malstrom is a moron

by Imbaslap » Mon Apr 25, 2016 6:13 pm

so they can update diablo 2, starcraft and old warcraft games for modern video cards, drivers and so on.. but cannot do anything to the old wow clients? I find that very hard to believe.

considering anyone who has played diablo 2, there have been many volunteers that have made the game run on current video cards, fullscreen/minimized and other video options without any effort or cost.

blizzard is on the excuse train right now..

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Last edited by Imbaslap on Mon Apr 25, 2016 6:14 pm, edited 2 times in total.
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Re: Sean Malstrom is a moron

by Lokrosh » Mon Apr 25, 2016 6:13 pm

VeloxBanks wrote:Another dumbass that shoots himself in the foot by pulling "arguments" out of his ass just so he can get a taste of Blizzard's dick in his whore mouth..


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Re: Sean Malstrom is a moron

by Hydra9268 » Mon Apr 25, 2016 9:20 pm

I wouldn't worry what he says or anyone else for that matter. What matters is what Mark Kern says considering he SAVED WOW from cancellation, and he knows what he's talking about when it comes to the technology and costs associated with vanilla.

Mark: Watching two groups argue that nobody knows the cost to run WoW servers..and completely ignoring me when I say *I* know for sure. lol.
https://twitter.com/Grummz/status/723686014414286848

Mark: Yes, I'm quite sure the forums will tell me I don't know anything about estimating profit and loss on WoW,despite doing it.
https://twitter.com/Grummz/status/723687295669272578

therealballmer: Did you see the numbers for running the Nostalrius servers? They were actually surprisingly low for incredibly stable servers.
Mark: Yes, I know their numbers. And it was dirt cheap.
https://twitter.com/Grummz/status/723688147561783296

DannazTv: If Blizzard agreed to go ahead with Vanilla servers tomorrow, how long should we expect to wait before there live?
Mark: Months... they would want to polish it up, integrated it with Bnet 2, etc.
https://twitter.com/Grummz/status/722794566483480576

lucasholter00: The thing is if this goes through, how many years will we have to wait before it goes live?...
Mark: Could be done in under 6 months.
https://twitter.com/Grummz/status/722871908526530560

KeftenkDuras: The hate and salt on Blizzard FB comments are real...
Mark: Legacy WoW is no threat to current WoW. Its just another way to enjoy the game.
https://twitter.com/Grummz/status/723640383456976897

T_S_Erik: Then answer my previous questions. Overhead, staff, initials sub, fall off, retention, projected profit.
Mark: I can't give you specific, it would violate my NDA. But I can tell you that the numbers are very favorable.
https://twitter.com/Grummz/status/723687462506123265

therealballmer: If that doesn't shed some light on it, I don't know what does. Blizz could handle the cost to run them professionally.
Mark: Consider Blizzard gets massive volume discounts and economy of scale for their datacenters too.
https://twitter.com/Grummz/status/723689133823004674

T_S_Erik: Because there's always an uptick in nostalgia and novelty, but doesn't predict sustainability. If...
Mark: Blizzard would recoup their costs in the first month of running legacy WoW, easily.
https://twitter.com/Grummz/status/723692374812041217

PhoenixGamesT: Do you think the all the shit blizzard is doing is because of activision?
Mark Kern: Nope. Blizzard runs itself.
https://twitter.com/Grummz/status/722558613206634496

cantlevelup: well to their eyes, we'll be using devs/resources on "old wow" instead of letting them work on "what new wow should be"
Mark: Ridiculous. Blizzard is huge. Getting a legacy server running would only take a handful of people.
https://twitter.com/Grummz/status/722784657650032640

boiler_xh: is that true they lost the source for vanilla server ?? i can't believe it
Mark: No way. I hired the first archivist at Blizzard so stuff like that shouldn't happen.
https://twitter.com/Grummz/status/722793792064004097

Anyone, who has never worked on vanilla WOW (at Blizzard; not MaNGOS), spouting arguments against Legacy is a stupid fool. Retailers are fighting against legacy for one reason only: they are absolutely petrified by Legacy servers. They know, deep down inside, it is a MUCH better game than WOD and fear Legacy servers will destroy their community. An ironic position to take considering there is no community in-game and on the official forums. I should know. I played on WOD for 4 months and on Nostalrius for 8. The two communities are polar opposites.
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