MADE (a video game museum in Oakland), EFF, Stanford, MIT, Archive.org and many game developers worked together to get the Librarian of Congress to adopt exemptions to the provision of the Digital Millennium Copyright Act (“DMCA”) that prohibits circumvention of technological measures that control access to copyrighted works, codified in section 1201(a)(1) of title 17 of the United States Code.
https://www.kickstarter.com/projects/th ... ect_update
Basically "this means we can bring old game servers back online. It also means museums like us can now circumvent copy protection on consoles to preserve old games! We just managed to make a major change to American Copyright law, one that benefits ALL museums, and ALL game fans."
I feel like contact these non-profit organizations is the next step to see if they would help change the DMCA laws even further to include MMOs; both dead and live if it can be proved that the live game has made significant enough changes that nullified the original.
This feels like a consumer protect issue. There are millions of us who bought vanilla WOW; some, more than one copy, who are not able in 2016 to play this particular version of the game. This doesn't happen for any other medium. MMOs appear to be the only medium that is protected by draconian DMCA and copyright laws at the consumer's expense. This is unethical and wrong, and it really needs to change.
What do you think?