melak wrote:Naitguolf wrote:But changes will be needed once support is happening. At first, I think should be as vanilla as possible. Then, natural fixes and probably some changes (example specs that didnt work as spected) will make a better game. After all, not all changes were for worse all those years. But those changes should be at far future, because Vanilla should demostrate by itself why was great. And maybe can affect the future for retail WoW itself.
So you want to destroy vanilla? I dont see any point in changing stuff that has anything to do with the game itself, the only things that would need patching is to make the game run on all new hardware and operating systems etc, changing game content in any way makes it NOT vanilla -.-
No, no, I am not saying I want to destroy vanilla. I am seeing how probably stuff will be done. (Because some changes will be needed to be done in order to implement battlenet2 for example, but then again, Vanilla was not compatible to), Those changes will open more stuff to be changed. Besides, if Vanilla turns popular, people will complain how some bugs are here and there, probably from people that didnt play Vanilla, and also people that want those bugs fixed, Anyway, you cannot simply say: those bugs are what vanilla is. A bug is a bug, so patches that indeed change stuff will happen. That's mean a living develop. But also, that's mean more work from Blizzard.
I can understand changes are always needed. The problem is... and will be... how far those changes will go?
You can see for example how Age of Empires HD was implemented on new hardware. New changes and improvement were done.