You know how people fight over flight/noflight

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You know how people fight over flight/noflight

by Vaulken » Sat May 21, 2016 10:16 pm

And I'm just sitting here playing banjo kazooie, on a serious note if you haven't played banjo kazooie before let me break down the mechanics for you:

- Flight pads trigger flight (they are in most levels designed to have flying but not all)
- You needed red feathers (a collectable consumed over time) to keep flying
- You naturally glide downward
- To fly higher you used additional red feathers (flapping your wings)
- You could shuttle yourself a long distance while flying for additional red feathers (if you hit things that don't take damage you'll take damage and stop flying plummeting to your death)
- If you landed you stopped flying

Since flight in Banjo has its limitations there's a lot you can design with it, you naturally can't use it forever as you'll run out of red feathers eventually, you can't use it to hop from objective to objective since touching down grounds you, it brings a lot of value to the ability because it is limited, while at the same time not making ground movement redundant just different.

Some people are bound to say "but I like to have complete and unrestricted control of flying at all times, moving at 3 times the speed and ignoring everything I don't want to interact with", me too man, me too. But this is simply avenging wrath 100% of the time with no CD, it is simply a redundancy that increases game play efficiency and not depth. Avenging Wrath 100% of the time with no CD is bullshit the same way unrestricted flight is.

Blizzard could turn flight into a mechanic, but that would take effort and raid dollars.
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Re: You know how people fight over flight/noflight

by Drain » Sat May 21, 2016 10:56 pm

They could do that, but they won't. However, flying when it was first released didn't do much to harm the game. You had to be MAX LEVEL to fly, so until then, you had to play the game normally. It also costed an arm and a leg, so you couldn't get it right away, and might not get it every character. It was only required on characters you wanted to maximize farming on, or raid. Additionally, you could only do it in Outlands, so it did not affect city raids or a great deal of world PvP.

Later expansions are what fucked it all up. They started letting you fly before max level, and cheaply. In Cata, they just said fuck it, now you can do it anywhere. The ability to fly in Azeroth finally ruined city raids for good, and the ability to fly before max level ruined all PvP out in the world.

I've always been against flying mounts, but BC didn't do it as badly as later expansions.
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Re: You know how people fight over flight/noflight

by Docholy » Sun May 22, 2016 1:22 am

The flying argument is a moot point since blizzard openly said its crap. Aside from WOB being a terrible expansion many people can agree it had great map design and the ground mounts really brought out the game (until blizzard fucked it up with garrisons and flying later.)
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