I do really feel the same way regarding this whole legacy server fiasco. This is starting to just feel like a PR stunt by Blizzard and the whole meeting was just a gag order to kill off Nostalrius once and for all.
Also, the lack of communication from the Nostalrius team, Mark Kern and Blizzard regarding the whole issue seems to stir more uncertainty and pessimistic theories in the community.
I do hope, that after Blizzcon, if there is no announcement from the devils at Shitcon, Nostalrius takes the database and the coding that they worked on and release it to the public domain. If not, I will lose any modicum of respect I have for these "devs" of Nostalrius, just as I did with Blizzshit's "dev" team.
At least there is the possibility of a new Private server known as Crestfall that is speculating to be on the same quality of Nostalrius. In the worst case scenario for me, I'll probably just wait for this
MMO to release and give it a shot. If it doesn't work out, then I'm done with MMOs.
To me, it will be a dead genre that caters to the lowest common denominator of "gamer" ie. the people who don't know how to manage the 24 hours they have in a day to actually properly enjoy an MMO with a long ass progression path such as WoW-Vanilla. Anyone who works a fucking 9-5 and has even a family can play this game for at least 2-3hours a day max on the weekdays and more on the weekend and slowly progress to the top.
But no, these people live a life only for others and never slightly for themselves. Society deems them can't be seen "wasting" their time on video games all day, so Blizzard makes make it that you can log in 1 hour a day after work and get everything, and I mean almost everything (but MYTIC, hurr durr, Achivemoonts, and battle pats are content, durr) done in less than 14 days played. WoW's focus has shifted from a traditional RPG progression path of finding the right gear with the right stats, little by little and learning so much about the game from the very people you play with; to cosmetics and dressing your character up with all the pretty colors and creating a game that is a solo-RPG w/ MMO elements that promotes anti-social behavior. I hate that a genre and hobby I fell in love with as a child is coming to an end due to an attempt to simplify it and make a cater to a larger more simple crowd (read the official forums of WoW for the simpletons).