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We had it pretty good

Posted:
Wed Sep 28, 2016 11:55 pm
by Ariconius
I know people are saying that they are happy playing on other servers, or waiting for the release of the next hyped server, but we had it pretty good on Nostalrius.
The staff were very professional, I am playing Kronos 2 now and there doesn't seem to be any unified direction or strategy when it comes to dealing with bugs. The tracker is full of issues with different responses from multiple GMs in a single topic. Some deny there is a bug, others state they are going to leave a mechanic that is not working in a blizzlike manner because they think it is better.
The majority of the playerbase always strongly supported staying true to a Vanilla WoW experience. Rebirth WoW and other servers often have bonus experience gimmicks to try and fast track people to 60 and they wonder why they aren't developing any new committed raiders.
In short, this place was the best and I was priveleged to play here for almost a year.
Re: We had it pretty good

Posted:
Thu Sep 29, 2016 6:01 am
by melak
I think Nost and Kronos have/had just different bugs. For an example : on nost i always had to relog every time i got a new bag (annonying as hell and kinda lame), but on Kronos i could not finish 1 of my mage quests because it seemed bugged 2. OT: wish blizz would stop being greedy and stupid and release offical legacy (without tampering with it), or at the very least that Crestfall will be a success.
Re: We had it pretty good

Posted:
Wed Oct 05, 2016 10:42 pm
by Norjak
Ariconius wrote:In short, this place was the best and I was priveleged to play here for almost a year.
Agreed - the level of organization is what set Nost apart from other projects. And they are almost completely Blizzlike & bug-free during the leveling process from what I saw leveling 2 toons to 60 on Horde side.The first character I leveled during the first week after the server went live, and I didn't see a single bug until mid-30's level. Compare that with other projects who push a half-finished product out the door. It was obvious they were working on it for some time, I know there was a much smaller project that was out the year before Nostalrius Begins and that a team of people had been working on it for a while.
Re: We had it pretty good

Posted:
Wed Oct 05, 2016 10:56 pm
by northaunt
Nostalrius was home..
Re: We had it pretty good

Posted:
Thu Oct 06, 2016 8:12 am
by Docholy
Indeed it was pretty good here. So good I still troll around the forums to make shit post.
Re: We had it pretty good

Posted:
Thu Oct 06, 2016 11:32 am
by Syff
now I feel sad again
Re: We had it pretty good

Posted:
Thu Oct 06, 2016 1:18 pm
by Alexpulos
Not sure if anyone here played Everquest prior to Warcraft. Reason being they started a system called "Time Locked Servers" meaning it is a progressive server which will roll from expansion to expansion during the course of the server, similar to Nostalrius. Everquest died off a long time ago, however has a large fan base still wanting that nostalgia back. Well apparently the staff listened and opened up a new server dedicated to that. Hopefully Bliztard will get their heads out of their asses and give us what we want. Nostalrius was the best, i try to play other servers but its just not the same.
Re: We had it pretty good

Posted:
Thu Oct 06, 2016 2:11 pm
by smilkovpetko
Nostalrius was good managing overall considering the fact that there was over half million (or more) playerbase or accounts + Their Path was amazing scripted, Raids was at amazing level with some minor issues and questlines was perfectly scripted.
But Nostalrius Bugtracker handling and managing was not specific and had lot issues honestly, mainly many was instant ignored or approved without specific details and deeper investigation + problems with their core where they was unable to fix some specific client bugs.
Feenix was joke where one reported bug would stay unfixed 5 years .
Kronos compare to Nostalrius was/is bad and based on specific "ISVV" believes.
Crestfall is based on private servers and completely modified unblizzlike client and database instead Blizzlike ways .
Elysium compare to other servers and Nostalrius they have deep investigation and talk with people relating to bugs and stuffs working Blizzlike, i am positive in their job because it is only server where you can communicate and deal with bugs, also fixing bug speed is on amazing level.
P.S Blizzard is only solution if they allow Vanilla Servers because at least there will be 99% working stuffs and barely 1% unnoticed bugs.