by Undertanker » Wed Nov 09, 2016 3:01 am
People just fear any possibility of an empty server down the road.
Honestly the admins are aware of the community and it's needs and respond when things make logical sense. A prime example:
First months of Nost, the Wednesday morning PVP update was directly in the middle of <Thundercats> raid time (last night US we started 04:00 server Tues / Thurs) Our Tuesday raids would be reset before we had a chance to finish them during progression. We voiced our concerns to the admin team, showed how this negatively impacts player base, and didn't impact Oceanic Raid times if it was pushed back a few hours.
The reviewed, and agreed. The Weekly update/PVP calculation/Raid Rest was pushed back.
Kronos admins refused this same request, causing us to change raid time/days and lose raiders, and some raiders couldn't play any more because of it.
So my point:
There should be a time when both servers reach a timeline that is in line with each other, being patch 1.10 (if Naxx is delayed for longevity and ensuring proper scripting of some of the more difficult fights to write).
At said point if either server reached the point of player base issues, I wouldn't be surprised if said servers are merged together, and or server transfer is allowed (could limit gold amount of toon that will move if it is a transfer to prevent disrupting an established economy on either or).
Even if this means some players would have already be on the back end of AQ40 and farmed, vs people who been in it for a couple months, I highly doubt they would allow one player base or the other to crumble due to guilds not being able to fight the "Roster Boss" with the high turn-over rate Private servers tend to have.
It would never happen before this though, as the new realm would need their chance to open the gates and compete for world first and prevent any "carrying".